We have new default body and equipment sets paired with new palettes for the regular creature graphics so those pictures will get a nice update as well at some point in this process. We're also adding palette support there that can be linked to items or body appearance as it stacks the layers. It seems like it'll work about like the current layer sets we're using to create regular dwarf/etc. We're still stubbornly not updating our dev pages here since we're looking forward to being done with the UI updates and getting back to core development ha ha.īut until then, the work progresses! I got some zoomed travel map site art in and have been setting up the raw format and generation of portraits. We posted a roadmap over on Steam - I can't replicate the picture layout in this log, so here's a link: Roadmap. Now available at Steam and itch.io! DOWNLOAD DWARF FORTRESS CLASSIC 50.11 (October 3, 2023) Windows LinuxĪll Versions Current Development: RSS Feed, Release Feed, Continuing along with adventure mode stuff.
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